by Rocky Kev | Oct 15, 2016 | Business, Marketing
Seeing numbers like Pokemon Go’s 100 million downloads can make you feel like you can easily get a slice of that userbase pie. Even tapping into just 0.1% can still lead to a success. Unfortunately, successful launches are outliers, and the average game on Steam...
by Jerrod Bacon | Oct 14, 2016 | Game Design, Game Development
If you are older than five you know what Pokemon are, but it is safe to assume that there are still people who haven’t played any Pokemon games—fight that urge you rebel you! The people who refuse to play this series of games do so, I feel, because it also has a large...
by Alex Cicala | Oct 13, 2016 | Blog, Game Design
Call of Duty, as far as I can remember, has never lost steam when it came to sales, activity and community interaction. Aside from some scrutiny, the franchise has been successful with many perks. There are multiple modes for single player, multi player and co-op....
by Barbara PM | Oct 12, 2016 | Blog, Technology, Uncategorized
Video games have normally been the enemy parents have fought against so their children can go outside and play like, “In the good old days.” However, numerous studies have proved that video games encourage motivation and reasoning ability, help with acquiring...
by Black Shell Media | Oct 12, 2016 | Blog, Game Development, Interview
We’re working with Systence Games to promote their Greenlight campaign for The Maestros, their new multiplayer RTS arena game. Check it out! We talked to Andrew (Dru) Erridge about his project and studio. 1) Tell us a bit about yourself and your studio! Hey, I’m...