Reverence: What to Do and Avoid Doing When Tackling a Big Name Project
Remember all the bad press Star Wars Battlefront II generated? Their parade got rained on for one simple reason: the studio […]
Remember all the bad press Star Wars Battlefront II generated? Their parade got rained on for one simple reason: the studio […]
Being in the gaming industry is a bit like playing chess. You have to look at the whole picture, see
Star Wars: The Old Republic. World of Warcraft. Even the controversial Star Wars Battlefront II. Games that are either entirely
As we’ve covered before on the blog, college and education in general is important for any career, gaming or otherwise.
Thinking of porting to console, but not sure if it’s worth it? Welcome to the club! This is something that
You did it: you launched your game and now it’s available for anyone to play! Everyone, including yourself. That’s amazing,
If you’re just starting out a career in game development, there’s plenty you should know. Luckily, there’s tons of resources
This is a guest post by Rachel Presser of Sonic Toad. Check out her website if you are interested in
Last week, we covered how to minimize risk when trying to become a solo game developer, so this week, let’s
If you’re reading this, then chances are you want to become a solo game developer. Perhaps you dream of being
It is reasonable to ask the question as to whether developers need to play games to help them be good
I have been playing Pokemon Go for a while now as my new phone supports it. It has been getting
It’s the granddaddy of all MMORPG’s. It reigns supreme. The iconic MMO killer. It’s World of Warcraft. Originally released in 2004
Battleships of foreign metals and humming plasma scream overhead and skyscrapers collapse in upon themselves. A mother stands in the
You can pick any game, pick out some mechanics, and what do you know—they exist in many other games. The
What I’ve found in my time working with indie game communities is that very few game developers are in the
Here at Black Shell Media, we find ourselves extremely lucky to represent a wide array of developers from different backgrounds.
Just like great authors got good by constantly reading, and famous artists got good by consistently painting and drawing despite
There’s been a lot of debate as to whether game demos are good or bad. There’s the argument that demos
Testing the usability of your video game means evaluating how happy, comfortable, and satisfied your potential users are when they