by Jennifer Mendez | Jun 29, 2016 | Blog, Game Design, Game Development
In life, there are only a handful of interpersonal connections that truly leave a mark on a person: the ones with your family, your friends, your partner, career leaders that aid your goals, and your connection with the playable character in a video game. Funny,...
by Jennifer Mendez | Jun 28, 2016 | Blog
If you make games, then it’s safe to say you’re also a player. Call it research. So, when you hear other players complaining about NPCs, it should make sense. “This NPC is useless,” or “I don’t want to lead an NPC anywhere,”...
by Yixin Li | Jun 28, 2016 | Blog
Feeling tired? Do you find yourself procrastinating excessively? Do you feel like nothing you do matters? You might feel like you’re no longer able to continue on your current path and even the most minor tasks feel like a monumental struggle. You might be burned out....
by Katie Conigliaro | Jun 20, 2016 | Blog, Game Design
The Legend of Zelda series, spanning 30 years, 27 games, 11 platforms, and one epic sense of adventure, has come to set the bar for success and player loyalty goals in the gaming industry. Many modern gamers, myself included, credit early Zelda titles such as The...
by Raquel Hayner | Jun 18, 2016 | Blog, Game Design, Interview
Move aside Charles Martinet, this year’s E3 Gaming celebrity is Shigenori Soejima- the oh so very talented character designer for the Persona series! Soejima took over the Atlus stage for several discussions and autograph sessions throughout the event. On Day 3 of E3...