by Black Shell Media | Dec 8, 2017 | Blog, Developer Spotlight, Game Design, Game Development, Interview
Here at Black Shell Media, we find ourselves extremely lucky to represent a wide array of developers from different backgrounds. Each and every one of our developer friends took very different routes to end up where they are today, published and professional. This...
by Jennifer Mendez | Aug 7, 2017 | Blog, Developer Spotlight
UFO 50, a new collaborative project between Derek Yu, Ojiro Fumuto, Jon Perry, Eirik Suhrke, and Paul Hubans, has been officially announced. It will feature 50 games with familiar 8-bit design and modern game design staples. It popped up weeks ago under the hashtag...
by Daniel Doan | Apr 16, 2017 | Blog, Business, Developer Spotlight
Design risk. This is the basic idea that your game might completely suck on release. Okay, so you have a great design document, and everything is perfectly outlined. You then call in your crack team of programmers and . . . they say they can’t code the game with your...
by Black Shell Media | Dec 21, 2016 | Blog, Developer Spotlight, Game Design, Game Development, Interview
Here at Black Shell Media, we find ourselves extremely lucky to build relationships with a wide array of developers from different backgrounds. Each and every one of our developer friends took very different routes to end up where they are today, published and...
by Black Shell Media | Dec 14, 2016 | Blog, Developer Spotlight
Here at Black Shell Media, we find ourselves extremely lucky to build relationships with a wide array of developers from different backgrounds. Each and every one of our developer friends took very different routes to end up where they are today, published and...
by Black Shell Media | Dec 7, 2016 | Blog, Developer Spotlight, Game Design, Game Development, Interview
Here at Black Shell Media, we find ourselves extremely lucky to build relationships with a wide array of developers from different backgrounds. Each and every one of our developer friends took very different routes to end up where they are today, published and...