Reverence: What to Do and Avoid Doing When Tackling a Big Name Project
Remember all the bad press Star Wars Battlefront II generated? Their parade got rained on for one simple reason: the studio […]
Remember all the bad press Star Wars Battlefront II generated? Their parade got rained on for one simple reason: the studio […]
Star Wars: The Old Republic. World of Warcraft. Even the controversial Star Wars Battlefront II. Games that are either entirely
Demakes, you know, like Gang Garrison 2, a direct reinvention of Valve’s Team Fortress 2. Games heavily inspired, influenced and
As a developer, how difficult is it to choose between innovating in an untested market vs. going with a safe
That’s right, we’re talking about that 1986-2016 side-scrolling action-adventure series that spawned a bunch of copycat games and made up
Game design is one of those things that gets highly debated all the time, by both game developers and players.
How many of you aspiring game developers hate creating characters, either playable or not? I myself was guilty of jotting
I have been playing Pokemon Go for a while now as my new phone supports it. It has been getting
It’s the granddaddy of all MMORPG’s. It reigns supreme. The iconic MMO killer. It’s World of Warcraft. Originally released in 2004
Battleships of foreign metals and humming plasma scream overhead and skyscrapers collapse in upon themselves. A mother stands in the
You can pick any game, pick out some mechanics, and what do you know—they exist in many other games. The
Here at Black Shell Media, we find ourselves extremely lucky to represent a wide array of developers from different backgrounds.
Just like great authors got good by constantly reading, and famous artists got good by consistently painting and drawing despite
Testing the usability of your video game means evaluating how happy, comfortable, and satisfied your potential users are when they
Today’s guest post is by Ishaan Sahdev. This morning, I had a difficult decision to make: Do I want to
Even the most creative people in the world struggle with creativity at some point in their lives. It can be
Getting players to share your content can be a very tricky task. The bulk of it requires creativity, the ability
A compilation of all of the best advice and ideas we’ve received from 50 episodes worth of amazing guests
What do beginners and industry veterans have in common? They all want to be great developers. Yes, even seasoned professionals
Ah, lore. There’s so much to say, let alone dissect, that it’s no wonder most developers forgo a fully fleshed