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You Shall Not Pass: Why Season Passes Fracture Communities

by Jennifer Mendez | May 31, 2017 | Blog, Business

According to creative director Bernd Diemer, Battlefront II will ditch the notorious Season Pass. News outlets and players alike are excited over this announcement, since this was a major problem with the first installment. Released in 2015, DICE sold a sparse,...
Indie Insider #36 – Timo Verschueren, nevaly

Indie Insider #36 – Timo Verschueren, nevaly

by Black Shell Media | May 29, 2017 | Blog, Indie Insider, Interview, Marketing

Indie Insider Indie Insider #36 - Timo Verschueren, nevaly Play Episode Pause Episode Mute/Unmute Episode Rewind 10 Seconds 1x Fast Forward 10 seconds 00:00 / 44:48 Subscribe Share RSS Feed Share Link Embed Download file | Play in new window | Duration: 44:48 |...

Getting Started! How to Appear Employable for the Games Industry

by Alex Cicala | May 26, 2017 | Blog, Business, Game Development

Deciding to start a career in video games can be daunting, and appearing employable doubly so. Knowing what to learn early on isn’t as simple as picking one route of education. After scratching the surface and understanding what certain games requires that one...

Why Good Marketing Doesn’t Always Equal Good Sales

by Jennifer Mendez | May 24, 2017 | Blog, Marketing

What is good marketing? The Business Dictionary calls it “the management process through which goods and services move from concept to the customer.” Meanwhile, Investopedia describes it as “activities of a company associated with buying and selling...
​Indie Insider #35 – Anne McLaughlin, The Happie Cat

​Indie Insider #35 – Anne McLaughlin, The Happie Cat

by Black Shell Media | May 22, 2017 | Blog, Game Development, Indie Insider, Interview

Indie Insider ​Indie Insider #35 - Anne McLaughlin, The Happie Cat Play Episode Pause Episode Mute/Unmute Episode Rewind 10 Seconds 1x Fast Forward 10 seconds 00:00 / 42:49 Subscribe Share RSS Feed Share Link Embed Download file | Play in new window | Duration: 42:49...
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