by Black Shell Media | May 31, 2016 | Blog, Game Design, Game Development
This post first appeared on the Strange Loop Games blog! What do you know about the Oregon Trail? I’m willing to be that your knowledge on the subject is gained almost entirely from the thusly-named game, where your typical quest across the country saw your resources...
by Raghav Mathur | May 28, 2016 | Blog, Business, Marketing
GDC. E3. PAX. IndieCade. GaymerX. Indie Arcade. Comic Con. Whippering Cup. Playcrafting Expo. MomoCon. I could go on and on listing all the indie game-related conventions that run around the world, but we’d be here forever. Conventions are a great way for gamers and...
by Jennifer Mendez | May 25, 2016 | Blog, Game Design, Game Development, Marketing
Uncharted 4 was released May 10, and it sparked a topic of controversy on forums, including the PlayStation forums: the combination of PVE and PVP elements in the same game. But, this has been happening for a while, hasn’t it? It’s not just Uncharted 4,...
by Dorian Karahalios | May 20, 2016 | Blog, Game Development, Writing
This one simple trick will make it a snap to publish bad writing! Editors hate it (though without it they’d be out of a job)! Click now to find out how you, too, can crap rainbow alphabet soup in exchange for cold, hard cash! I’m of course lying, but there really is...
by Jennifer Mendez | May 19, 2016 | Blog, Game Design, Game Development
We’ve all heard the accusations, right? That video games promote a sedentary lifestyle. That video games promote obesity. That they promote violence and aggressive behavior. The funny part is that a recent study in the UK found that violent video games are no more...