by Jennifer Mendez | Apr 30, 2018 | Blog
Today’s guest post is by game designer and developer Will Nations and originally appeared on Will’s website. Last time, we discussed the concept of a narrative scripting language that could revolutionize the way players interact with a game world. We considered the...
by Jennifer Mendez | Apr 23, 2018 | Blog
Today’s guest post is by game designer and developer Will Nations and originally appeared on Will’s website. Minecraft’s capacity for simple, direct, consumer-level editing of the 3D world has brought upon revolutions in game design and has joyously perforated...
by Jennifer Mendez | Apr 16, 2018 | Blog, Writing
The village has been set ablaze, its once calm mountain vista transformed into a horizon of ash and flickering flames. The Big Bad looms over the cowering village leader. “Do you know why I’m here?” asks the Big Bad. The village leader rubs his singed gray facial...
by Jennifer Mendez | Apr 9, 2018 | Blog, Game Design
Game design is one of those things that gets highly debated all the time, by both game developers and players. Everyone has theories on why something works, why something else doesn’t, and what you should do. With that in mind, clearly, it’s safe to assume...
by Jennifer Mendez | Apr 2, 2018 | Blog, Marketing
First thing’s first, if you’re a regular reader, you know I specialize at content marketing. And I find there’s a lot of confusion about what that entails. Obviously I handle a lot of gaming related projects, because of the industry, but what exactly...