by Black Shell Media | Sep 30, 2016 | Game Development, Technology
This excerpt is from an article by Nilson Souto originally published on Toptal. Physics simulation is a field within computer science that aims to reproduce physical phenomena using a computer. In general, these simulations apply numerical methods to existing theories...
by Abhinav Narain | Sep 29, 2016 | Blog, Game Design, Game Development, Uncategorized
Just as video games are diverse, so too are the game engines we use to make them. The act of beginning the development process for a video game is not a commitment to be taken lightly. Depending on the scope of the game or the number of people beginning this journey...
by Joel Silalahi | Sep 28, 2016 | Blog, Game Design, Game Development, Uncategorized
If you’re like me and way into all this sci-fi nonsense, then you were probably excited when the first reveal of No Man’s Sky surfaced on the internet. A game that allows you to travel through space and land on planets without a loading screen? What? Yes...
by Jerrod Bacon | Sep 27, 2016 | Blog, Game Design
The second article in this learning with series takes us to the land of Hyrule in the “Legend of Zelda”. If it’s been a while since you have played one of these games, read this article and then go and play one again. Over the years, Nintendo has made a name with the...
by Black Shell Media | Sep 26, 2016 | Blog, Game Design, Game Development, Indie Insider, Interview
Indie Insider Indie Insider Podcast #3 - Plastic Play Episode Pause Episode Mute/Unmute Episode Rewind 10 Seconds 1x Fast Forward 30 seconds 00:00 / 58:21 Subscribe Share RSS Feed Share Link Embed Download file | Play in new window | Duration: 58:21 | Recorded on...