Black Shell Media
  • Raghav Mathur
  • Blog
  • Indie Insider Podcast
  • Resources
Select Page

Why Should Indie Devs Care About Video Game Usability Testing?

by Barbara PM | Nov 22, 2017 | Game Design, Game Development, Uncategorized

Testing the usability of your video game means evaluating how happy, comfortable, and satisfied your potential users are when they play it. It seems obvious that you’d want your video game to meet all of those standards, but achieving them is probably not something...

The 6 MMO Quest Types and How they Work

by Jerrod Bacon | Aug 9, 2017 | Game Design, Uncategorized

Recently, I started playing Final Fantasy XIV: A Realm Reborn after years of a personal grudge against Massively Multiple Online games. The quests of this game have made me realize how, over the years, the MMO genre has been changing. My MMO experience bounces between...

5 Reasons Why Barcelona is a Great Place if You Like Game Development

by Barbara PM | May 14, 2017 | Uncategorized

Barcelona is a city placed in the eastern side of Spain best known for its famous buildings such as La Sagrada Familia or Casa Batlló and its local football team, FC Barcelona. Over the last years, the city has become the number one Spanish city in technological...

Size Matters: Improving Your Mobile Rank by Reducing File Size

by Black Shell Media | Nov 28, 2016 | Uncategorized

This is a guest post by Tobiah Zarlez. Enjoy! It may be rarely emphasized, but putting some thought into how much disk space your game takes may have a direct effect on your mobile app store rank. How Does File Size Affect Rank? It boils down to downloads, and more...

Barcelona Games World: The Most Important Gaming Event in Spain

by Barbara PM | Oct 29, 2016 | Blog, Game Design, Game Development, Uncategorized, Writing

When it was announced that the biggest video game event in Spain was taking place in Barcelona, the city where I’m living right now, I almost jumped out of my seat. Despite being the first year Barcelona would be hosting this type of event, the convention...

The Cycle of Life and Death: Why I Choose to be a Creative

by Black Shell Media | Oct 28, 2016 | Guest Post, Uncategorized, Writing

This is a guest post by Athena Hacker. Editor’s Note: Article contains bullying, murder, suicide, tragedy, triumph, and love. Don’t say I didn’t warn your heartstrings. People with creative tendencies are often referred to as visionaries. Many people...
« Older Entries

Categories

  • Blog
  • Business
  • Developer Spotlight
  • Game Design
  • Game Development
  • Guest Post
  • Indie Insider
  • Interview
  • Marketing
  • Technology
  • Uncategorized
  • Writing

Archives

  • February 2021
  • November 2018
  • October 2018
  • September 2018
  • August 2018
  • July 2018
  • June 2018
  • May 2018
  • April 2018
  • March 2018
  • February 2018
  • January 2018
  • December 2017
  • November 2017
  • October 2017
  • September 2017
  • August 2017
  • July 2017
  • June 2017
  • May 2017
  • April 2017
  • March 2017
  • February 2017
  • January 2017
  • December 2016
  • November 2016
  • October 2016
  • September 2016
  • August 2016
  • July 2016
  • June 2016
  • May 2016
  • April 2016
  • March 2016
  • February 2016
  • January 2016
  • December 2015
  • November 2015
  • October 2015
  • September 2015
  • August 2015
  • July 2015
  • June 2015
  • May 2015
  • April 2015
  • March 2015
  • X
  • RSS
© Black Shell Media. All rights reserved.
We use third parties that use persistent cookies to monitor your use of our website to improve our services. Each third party complies with the GDPR. By clicking the “Okay” button, you give us permission for this activity. You may decline this activity by changing the setting in your browser. View our privacy policy for more details.OkayPrivacy policy