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Developer Spotlight: Proto Raider’s Andrey Fomin

by Black Shell Media | Nov 30, 2016 | Developer Spotlight, Interview

Here at Black Shell Media, we find ourselves extremely lucky to build relationships with a wide array of developers from different backgrounds. Each and every one of our developer friends took very different routes to end up where they are today: published and...

5 Physics Tips You Can Apply to Game Development

by Barbara PM | Nov 29, 2016 | Game Design, Game Development

Physics are everywhere, from the way your main character moves and jumps to the way elements collide with each other. And because it’s everywhere and is a core component of most gameplay, it’s also a crucial component to nearly any video game. As simple as that. You...
Indie Insider Podcast #12 – Rabecca Rocha

Indie Insider Podcast #12 – Rabecca Rocha

by Black Shell Media | Nov 28, 2016 | Blog, Indie Insider, Interview

Indie Insider Podcast - Black Shell Media Indie Insider Podcast #12 - Rabecca Rocha Play Episode Pause Episode Mute/Unmute Episode Rewind 10 Seconds 1x Fast Forward 30 seconds 00:00 / 30:15 Subscribe Share Apple Podcasts Spotify RSS Feed Share Link Embed Download file...

Size Matters: Improving Your Mobile Rank by Reducing File Size

by Black Shell Media | Nov 28, 2016 | Uncategorized

This is a guest post by Tobiah Zarlez. Enjoy! It may be rarely emphasized, but putting some thought into how much disk space your game takes may have a direct effect on your mobile app store rank. How Does File Size Affect Rank? It boils down to downloads, and more...
A Developer’s Ideas Can be Critiqued but not Changed by Force

A Developer’s Ideas Can be Critiqued but not Changed by Force

by Alex Cicala | Nov 27, 2016 | Blog, Game Design

To many people, developing a video game is the same as creating art. No one would go up to Edvard Munch and ask them to repaint The Scream because it was too wavy. Same thing often applies to a game. A developer has total creative control (aside from the usual...
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