by Thomas Ponce de Leon | Aug 31, 2015 | Blog
Microtransactions. A term up there with DLC, Early Access, and Kickstarter when it comes to knee-jerk reactions. Not to fear, Microtransactions are merely another tool in the belt of the developer when it comes to crafting a payment structure. Microtransactions do not...
by Thomas Ponce de Leon | Aug 29, 2015 | Blog
It’s that time of the year. The searing heat of Summer simmers down as the tranquil solemnity of Fall, well… falls upon us. Soon, if not already, students everywhere will once more fill the halls of education centers. A perfect time to discuss education, and the...
by Thomas Ponce de Leon | Aug 27, 2015 | Blog
A successful game designer once told me, “Making games is like making soup. Everyone will make soup in their own way, but at the end of the day soup still has a recipe.” Having a structure for your design and ideas will give form to your creation and help your...
by Black Shell Media | Aug 25, 2015 | Blog
Choices are common in life, as in video games. The power of choice in life is what truly defines each of us as individuals, with the choices that we make reflecting our own selves. Then why is it that games often neglect this facet of choice? Choice in video games is...
by Black Shell Media | Aug 23, 2015 | Blog
In this day and age, when a game is finished, that doesn’t have to spell the end. Games now have the opportunity to blossom into bigger and better things. Whether it be Early Access, continuous updates, patches, or expansion packs, there are more opportunities than...