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Persona 5 Character Designer Shigenori Soejima responds to Fan Q and A at E3

by Raquel Hayner | Jun 18, 2016 | Blog, Game Design, Interview

Move aside Charles Martinet, this year’s E3 Gaming celebrity is Shigenori Soejima- the oh so very talented character designer for the Persona series! Soejima took over the Atlus stage for several discussions and autograph sessions throughout the event. On Day 3 of E3...
Let's Get Niche: Identifying and Engaging Your Game's Fanbase

Let's Get Niche: Identifying and Engaging Your Game's Fanbase

by Raquel Hayner | May 6, 2016 | Blog, Business, Marketing

The word ‘niche’ tends to have a negative connotation in the indie game world. Niche marketing calls for going after a very small segment within the indie game market. Now, to the average developer this idea seems to go against instinct. You’ve spent money, sweat,...

Do You Know What the Right Price For Your Game Is?

by Raquel Hayner | Apr 21, 2016 | Blog, Marketing

Figuring out the right price for your game can be difficult. There’s so much that may influence your decision: the personal effort you put in, the sacrifices, the cost, the time, the people who worked on it, and of course your audience! If you under price your game,...

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