by Raquel Hayner | Jun 18, 2016 | Blog, Game Design, Interview
Move aside Charles Martinet, this year’s E3 Gaming celebrity is Shigenori Soejima- the oh so very talented character designer for the Persona series! Soejima took over the Atlus stage for several discussions and autograph sessions throughout the event. On Day 3 of E3...
by Raquel Hayner | May 6, 2016 | Blog, Business, Marketing
The word ‘niche’ tends to have a negative connotation in the indie game world. Niche marketing calls for going after a very small segment within the indie game market. Now, to the average developer this idea seems to go against instinct. You’ve spent money, sweat,...
by Raquel Hayner | Apr 21, 2016 | Blog, Marketing
Figuring out the right price for your game can be difficult. There’s so much that may influence your decision: the personal effort you put in, the sacrifices, the cost, the time, the people who worked on it, and of course your audience! If you under price your game,...