by Thomas Ponce de Leon | Dec 12, 2015 | Blog, Game Design, Game Development
If you’re a regular reader of the Black Shell Media blog, or even a newcomer, you’ve probably noticed some patterns in the content we post. We strive to be an educational and informative presence in the independent games sphere and from that goal our Game Design and...
by Michael Murphy | Dec 9, 2015 | Blog, Game Design
When playing games, health is among some of the most important information given to you. Since it’s such a vital piece of so many games, it’s only natural that the way one handles their health system is not to be taken lightly. Here are a couple of tips to...
by Joseph Stotz | Dec 7, 2015 | Blog, Game Design
Every now and then I find myself delving into the past, re-experiencing the games which made me fall in love the industry. Missile Command, Pong, Asteroids, and many more can be accounted as the first games to keep kids glued to television screens everywhere when...
by Black Shell Media | Dec 4, 2015 | Blog, Game Design
For a while now, more and more games have started to incorporate avenues of customization. Whereas once in Call of Duty you would just pick a gun and some perks, now one can go as far as to completely deck out their character in custom equipment. Numbers, items, and...
by Michael Murphy | Dec 2, 2015 | Blog, Game Design
When we play and make video games we often forget about the small details that make the big picture clearer. Perhaps one of the most important, but overlooked, aspects of a game is the Heads-Up-Display- or HUD for short. If you ever played Call of Duty’s “Hardcore...