Indie Insider #31 – David Sirlin, Creator of Fantasy Strike
This week’s guest: David Sirlin, founder of Sirlin Games and creator of Fantasy Strike. Topics discussed: How the competitive […]
This week’s guest: David Sirlin, founder of Sirlin Games and creator of Fantasy Strike. Topics discussed: How the competitive […]
Keeping up constant motivation when developing games as an indie developer can be one of the hardest tasks you come
The number one golden rule of business: Always have a contract. Contracts help clarify business relationships on paper and provide
Ever heard of the phrase, “Player retention is the key to success”? When developers focus on engagement and acquiring players
Unless you’re a game scriptwriter or narrative designer, chances are that writing doesn’t come to mind often. However, it plays
Consulting companies are a very common type in the software development world. One day, one company decides to outsource the development
We’ve heard it time and time again. Players asking why game developers are relying so much on patches to make
This week’s episode is a special discussion panel all about game writing: What it is, what it means, and
If you are creating a story built on sequences of quests, you’ll need to think beyond script and storyline. There
So, you’re thinking of joining a game jam over the weekend? Did you know there’s more than one type of
Jobs in gaming aren’t like others. In fact, jobs in games are creative, demanding, exciting and intense. They’re filled with
Bethesda Softworks is known for their RPGs set in fictional lands, during different time periods—for instance, the Elder Scrolls series
As game mechanics and ideas progress, developers constantly improve on how user interfaces in games work. Many video games rely
This week’s guest: Lucas Molina, developer of Painter’s Guild and Roguemance! Topics discussed: How game development in Brazil is
With internet and cloud access almost everywhere, pulling an excellent team together from every corner of the known universe has
I am someone who has played video games for many years and through many genres. The way I perceive games
Weak Points Don’t Always Lead to Doom People have been talking about Horizon: Zero Dawn since it first got announced
> Listen on iTunes < On the twenty-eighth episode of Indie Insider, host Logan Schultz sits down with Bret
Photography is a wondrous activity that many people do in the present day and have done throughout history. We see it practiced
It Can Be Daunting . . . Let’s be honest for a second: being a game developer weeds out the