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6 Surefire Ways to Improve Player Retention

by Jennifer Mendez | Apr 20, 2017 | Blog, Game Design, Game Development

Ever heard of the phrase, “Player retention is the key to success”? When developers focus on engagement and acquiring players organically through word of mouth, social and online discovery, as well as digital store outreach, they’re starting down the...

How Breath of the Wild’s Freedom of Choice Took Zelda to the Next Level

by Alex Cicala | Apr 19, 2017 | Blog, Game Design

As a launch title for the Nintendo Switch, Zelda: Breath of the Wild has boosted the discussion of freedom of choice and exploration elements in video games. This becomes more apparent once you realize who Nintendo usually markets their products too, a very wide age...

Roll for Initiative: Four Ways to Make Friends at Gaming Conventions

by Jennifer Mendez | Apr 18, 2017 | Blog, Marketing

So you’re going to a game convention. Fantastic, that’s a great way to meet new people! Oh, but wait . . . not everyone has that incredible ability to make friends wherever they go. Oops. Luckily for you, we’ve simplified the process and made it not...
Indie Insider #30 – Tyler Bushnell, Founder of Polycade

Indie Insider #30 – Tyler Bushnell, Founder of Polycade

by Black Shell Media | Apr 17, 2017 | Blog, Business, Indie Insider, Interview

Indie Insider Indie Insider #30 - Tyler Bushnell, Founder of Polycade Play Episode Pause Episode Mute/Unmute Episode Rewind 10 Seconds 1x Fast Forward 10 seconds 00:00 / 68:04 Subscribe Share RSS Feed Share Link Embed Download file | Play in new window | Duration:...

How to Be a More Effective Game Designer

by Daniel Doan | Apr 16, 2017 | Blog, Business, Developer Spotlight

Design risk. This is the basic idea that your game might completely suck on release. Okay, so you have a great design document, and everything is perfectly outlined. You then call in your crack team of programmers and . . . they say they can’t code the game with your...
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