by Alex Cicala | Apr 26, 2017 | Blog, Game Development
Keeping up constant motivation when developing games as an indie developer can be one of the hardest tasks you come across. There are endless reasons behind this and you may have to tackle many obstacles and challenges along the way. You could start out small but may...
by Raghav Mathur | Apr 25, 2017 | Blog, Interview
I had a chance to talk to Dan Mitre who runs community at EA. He’s a totally awesome dude and it was awesome to meet him. Here are some snippets from our interview! Black Shell Media: How did you get involved in all this? What’s your background in gaming?...
by Daniel Doan | Apr 23, 2017 | Blog, Game Design
Keeping Players Coming Back Retention, retention, retention. Even if it’s just for fifteen minutes or a few hours, retention needs to be encouraged. If you can think of any reason to keep your players coming back, make them. Players usually jump back into a game...
by Jennifer Mendez | Apr 22, 2017 | Blog, Game Design
What does this video make you think of? What does it make you feel? If you’re in your mid-twenties to late-thirties, then you probably feel a sense of extreme nostalgia and sadness right about now. Back in the day, games weren’t about social justice,...
by Raghav Mathur | Apr 21, 2017 | Blog, Business, Game Development
The number one golden rule of business: Always have a contract. Contracts help clarify business relationships on paper and provide mutual protection for everyone involved. Whether it’s a one-off consulting contract or an ongoing revenue share contract, you should be...