by Barbara PM | Jan 14, 2017 | Blog, Game Development, Technology
Virtual Reality started to bear its teeth in the video game world in 2016 thanks to Playstation VR set and Oculus Rift. However, after testing some demos and video games myself, I’ve realized there is a lot of potential inside the VR paradigm that has not been fully...
by Jennifer Mendez | Jan 13, 2017 | Blog, Business, Game Development
The Overly Critical Developer Teddy Lee of Cellar Door Games was recently interviewed by IGN, in a piece called “Independent By Design: Art & Stories Of Indie Game Creation.” In this article, it is explained that Lee has never truly enjoyed a video...
by Jerrod Bacon | Jan 12, 2017 | Blog, Game Design
As we have discussed Metroidvania games recently, it would be a great time to introduce another series of articles I am interested in writing that I am titling “Deep Dive,” where we can take a closer inspection of a genre, game series or even particular...
by Jennifer Mendez | Jan 11, 2017 | Blog, Business, Writing
Expectations Too many instances, teenagers and those in their early twenties think it’s somewhat easy to become a video game writer. In the AAA sector, no less. Or, perhaps even better, they know it’s difficult but they have no idea what that term actual...
by Alex Cicala | Jan 10, 2017 | Blog, Game Development
A question plagues most people in the gaming industry, from amongst many players and media outlets to also developers. That question is, “Who are developers making games for?” Are we making games for us or for the players? Some people take this topic seriously, which...