How to Write Strong Gendered Characters
Battleships of foreign metals and humming plasma scream overhead and skyscrapers collapse in upon themselves. A mother stands in the […]
Battleships of foreign metals and humming plasma scream overhead and skyscrapers collapse in upon themselves. A mother stands in the […]
Reaching out to content creators is all about personalizing your approach. You can’t try to connect with every journalist or
You can pick any game, pick out some mechanics, and what do you know—they exist in many other games. The
There are no bones about building a computer for game development. Many indie developers don’t plan on building a computer
Playerunknown’s Battlegrounds is an early access battle royale game that pits one player against 99 other people on one map.
Ugh, a post about motivation. I know what you’re thinking. Probably a bunch of fluffy tips on “thinking positive” or
Today’s guest post comes form Brandon Rollins. My name is Brandon Rollins. I made War Co. and I’m working on
This post first appeared on Brandon The Game Dev’s blog! Self-publishing a board game is a long, drawn out process.
Guest: Zhenghua Yang, Game Developer and Founder of Serenity Forge, an indie video game publishing studio. Topics discussed: An
Guest: Fredrik Wester, the CEO of video game developer and publishing company Paradox Interactive. Topics discussed: What platform should
The S.T.A.L.K.E.R. game series developed by GSC Game World is somewhat of an underrated gem with a global cult following.
Guests: Nick Fortugno, CCO of Playmatics Rebecca Bennett, Marketing & Community Manager of Dreamsail Games Lawrence Mascia, Owner of
This guest post first appeared on the Unreal Engine blog. Thanks Jess for letting us share it here. If you
Stories within video games are an element that takes up a decent amount of what a player will experience. Developers
This week’s guest: John Master Lee, a veteran product and brand executive in the video game industry. Topics discussed:
This week’s guest: Anthony Palma, CEO of Jump, the upcoming on-demand video game subscription service! Topics discussed: Creating a
This is a guest post from Justin Fischer of Breaking the Wheel. Check out his site and follow him on Twitter
This week’s guest: Dan Butchko, CEO of Playcrafting, the organization providing in-person classes, courses, and events across America for
This week’s guest: Rocky Kev, founder of the Serious Game Devs Only community and creator of the Bytesized educational
This week’s guest: Alexander Winn, founder of EdgeWorks Entertainment and creator of the hit app, TerraGenesis! Topics discussed: Developing