Beating the Clock: Inclusion of Real Time in Video Games
Anyone who’s played the recently-popular mobile dating game Mystic Messenger knows its main MO for setting itself apart is by […]
Anyone who’s played the recently-popular mobile dating game Mystic Messenger knows its main MO for setting itself apart is by […]
Below is an excerpted collection of game development tips from Daniel Doan, Co-Founder of Black Shell Media. Enjoy! How
Maintaining a good balance of challenge for players may be one of the toughest tasks on a developer’s plate. A
Ask anyone who enjoys multiplayer games, and you’ll likely find that they’ve had a stint at some point with Ragnarok
Here at Black Shell Media, we find ourselves extremely lucky to build relationships with a wide array of developers from
On the eighth episode of Indie Insider, host Logan Schultz sits down with one of the co-founders of Crash
So let’s say that you’ve read my article on building your first game, and with the skills you’ve learned,
Using a perspective from within your game’s story is an incredibly ingenious way to interact with your audience, as well
Games that have loot mechanics and randomized content always interest me and always seem to represent how far game design has
World building is a vital step in the game development process. There is perhaps nothing more important than ensuring your
With the advent of the internet, social networks, and community forums, it has become a challenge to endure public opinion.
If you are older than five you know what Pokemon are, but it is safe to assume that there are
Call of Duty, as far as I can remember, has never lost steam when it came to sales, activity and
These days, movie-licensed games don’t usually offer much when it comes to unique and refreshing game play and experiences. Games
On the fourth episode of Indie Insider, host Logan Schultz sits down with the founders of Hollow Robot, Martin
If you’re like me and way into all this sci-fi nonsense, then you were probably excited when the first reveal of
The second article in this learning with series takes us to the land of Hyrule in the “Legend of Zelda”. If
If you’re like me, then you’re just a simple player who likes to be challenged and see how you compare
Storytelling is one of those things players don’t have any expectations of until something doesn’t meet their standards. All of a
[Warning: Contains Spoilers for Assassin’s Creed 2/Brotherhood/Revelations] As a fan, I feel that I was somewhat betrayed by the developer of