WoW Legion & Why The Success Is REAL
It’s been a long time coming. It had to happen: the day that Blizzard released something that makes players resubscribe […]
It’s been a long time coming. It had to happen: the day that Blizzard released something that makes players resubscribe […]
The most rewarding challenge for any developer is to create a game that gives the player a large range of
[et_pb_section admin_label=”section”] [et_pb_row admin_label=”row”] [et_pb_column type=”4_4″] [et_pb_text admin_label=”Text”] Over the years with choices in game development, we learn what works
It’s difficult to design space for players. When you go to create your perfect game, you might complete some of
We don’t live in a perfect world, and some video games remind us of this with some very questionable design
Today we leave the minimal dialogue discussed in Part One that was used to create a meaningful narrative and instead take a
Back when video games were just getting truly started, there was only one way for the average person to play
Last week in Part 1 we learned about the using simple mechanics and about various level design concepts from the
After more than a dozen titles from the Super Mario franchise, it is clear that Nintendo has perfected their formula. There
Animal Crossing does a lot of work to grab and keep players, and it’s the sheer amount of detail and
How many of you aspiring game developers hate creating characters, either playable or not? I myself was guilty of jotting
Every game developer’s dream is to create a game that is able to survive the test of time. Having a
Playdead, the indie developers behind the critically acclaimed Limbo, released Inside, their second game, at the end of last month. And
The number of choice-based games has skyrocketed in the last few years, perhaps owing their new space in the mainstream
We’re working with Christopher Brendel on his project Lifestream, now on Greenlight, and had the chance to ask him a few
Getting Started You’ve probably got some great ideas for your game: a compelling storyline, an interesting art style and whatever
This post first appeared on the Strange Loop Games blog! What do you know about the Oregon Trail? I’m willing
Uncharted 4 was released May 10, and it sparked a topic of controversy on forums, including the PlayStation forums: the combination
In the beginning stages of development, you may find this question rattling around in your mind – is your game
So you have arrived at your idea for the game you want to create. You have things written down all