Reverence: What to Do and Avoid Doing When Tackling a Big Name Project
Remember all the bad press Star Wars Battlefront II generated? Their parade got rained on for one simple reason: the studio […]
Remember all the bad press Star Wars Battlefront II generated? Their parade got rained on for one simple reason: the studio […]
Being in the gaming industry is a bit like playing chess. You have to look at the whole picture, see
Star Wars: The Old Republic. World of Warcraft. Even the controversial Star Wars Battlefront II. Games that are either entirely
Demakes, you know, like Gang Garrison 2, a direct reinvention of Valve’s Team Fortress 2. Games heavily inspired, influenced and
As we’ve covered before on the blog, college and education in general is important for any career, gaming or otherwise.
Game design is one of those things that gets highly debated all the time, by both game developers and players.
How many of you aspiring game developers hate creating characters, either playable or not? I myself was guilty of jotting
I have been playing Pokemon Go for a while now as my new phone supports it. It has been getting
It’s the granddaddy of all MMORPG’s. It reigns supreme. The iconic MMO killer. It’s World of Warcraft. Originally released in 2004
Here at Black Shell Media, we find ourselves extremely lucky to represent a wide array of developers from different backgrounds.
It’s that time of year! It’s the time for festive cheer, hot cocoa by the fire, cozy blankets and .
With a score of 82 from Metacritic, a 4 out of 5 from Trusted Reviews, an 8.5 from Polygon, and
The Anti-Defamation League (ADL) recently ran their Being an Ally game jam in Oakland (and online). We had the chance to
What do beginners and industry veterans have in common? They all want to be great developers. Yes, even seasoned professionals
Today’s guest post is by Ishaan Sahdev. At E3 2017, Nintendo confirmed that both kinds of Metroid games fans know
There you are, sitting at your work space and staring blankly into the abyss that is a blank page. You’re
Storytelling is one of those things players don’t have any expectations of until something doesn’t meet their standards. All of a
It can be easy to get caught up in your own project when you’re up to your knees in concept
This article by Steven Long originally appeared on the author’s Patreon page. Why should anybody buy your game? In marketing
Throughout the evolution of video games there have been major milestones with the development of game mechanics. As video game