by Raghav Mathur | Jun 16, 2016 | Blog, Game Design, Game Development, Interview
We’re working with Christopher Brendel on his project Lifestream, now on Greenlight, and had the chance to ask him a few questions. 1) Tell us a little about yourself! My name is Christopher Brendel, I am an independent game developer (one of the...
by Raghav Mathur | May 28, 2016 | Blog, Business, Marketing
GDC. E3. PAX. IndieCade. GaymerX. Indie Arcade. Comic Con. Whippering Cup. Playcrafting Expo. MomoCon. I could go on and on listing all the indie game-related conventions that run around the world, but we’d be here forever. Conventions are a great way for gamers and...
by Raghav Mathur | Jan 30, 2016 | Blog, Interview, Marketing
Writer’s note: The studio is actually called Gambreng Games, not Gambring! My mistake. Gambring Games’ title Ascender just got Greenlit! We worked with them through the campaign and I had a few questions on my mind to ask Dodick, a designer for Ascender....
by Raghav Mathur | Jan 19, 2016 | Blog, Interview, Marketing
We’re working with Joseph Bussey and his team at Skirmish Entertainment on their project End Of The Mine on Kickstarter and Greenlight. I asked him a couple of questions about his game, team and journey! 1) Tell us a little about yourself and your team!...
by Raghav Mathur | Jan 19, 2016 | Blog, Business, Game Development
Being able to network effectively and build long-lasting, solid relationships can be invaluable, especially as an indie game developer. Having a network of professionals can be useful in everything from finding a concept artist to seeking out a team for your next...