by Dorian Karahalios | Dec 11, 2016 | Marketing
What is the game of love but merely an attempt to market oneself to a target audience? After all, you’re trying to emphasize your best qualities and downplay your weaknesses—or at least hide them until they become endearing rather than deal breakers. Whether you’re...
by Dorian Karahalios | Dec 6, 2016 | Game Design
Undoubtedly, one of my favorite aspects of indie game development is the freedom that is afforded to developers to make any kind of game under the sun, stockholders be damned because in indie game development, there are no stockholders. Want an isometric action RPG...
by Dorian Karahalios | Dec 2, 2016 | Game Design, Writing
In every experience, there is a lesson to be learnt, and nowhere is this more true than when one decides to embark on the long journey of becoming a Game Master (or Dungeon Master). While there are many similarities between video games and tabletop roleplaying...
by Dorian Karahalios | Nov 22, 2016 | Blog, Game Design, Writing
Story is often one of the last things that gets considered when prototyping out a new game. We may have a general idea of the characters and what we want in terms of “boss fights,” but when it comes down to the details, game mechanics are often solidified...
by Dorian Karahalios | Sep 26, 2016 | Blog, Game Design, Writing
For many game developers, the holy grail of game design is a player experience with branching storylines, where every action the player makes has a profound and meaningful impact on the story and their experience. Impossible situations with no real right answer,...