by Alex Cicala | Sep 6, 2017 | Blog, Game Design, Technology
There are various elements that make up the player experience within video games. Visuals, story, level design, and audio all meld collectively to facilitate and assemble an atmosphere that players can enjoy. Each of these elements can be talked about at length, but I...
by Alex Cicala | Aug 12, 2017 | Blog, Game Design
The S.T.A.L.K.E.R. game series developed by GSC Game World is somewhat of an underrated gem with a global cult following. They are a trilogy of games that take on the role of depicting an alternate history. Within this world, the Chernobyl Incident occurs twice,...
by Alex Cicala | Jul 25, 2017 | Blog, Game Design
Stories within video games are an element that takes up a decent amount of what a player will experience. Developers design gameplay to support a story while others will do the opposite, sacrificing the story instead. A middle-ground would be to find a balance between...
by Jennifer Mendez | Jul 21, 2017 | Blog, Game Design
I remember being about thirteen and playing the third expansion pack for The Sims, titled The Sims: Hot Date. It had come out a few years before, but I’d been too young to be truly interested. However, teenage me, who kept falling for a new boy each week, was...
by Black Shell Media | Apr 7, 2017 | Blog, Guest Post, Writing
Today’s guest post is co-authored by Nikola “Mentoluptus” Banko and Vlatko “Wladisha” Goljevacki of Black Olive Games. A lot of games have appeared lately that feature lots of reading and navigating through conversations (Shadowrun,...