by Black Shell Media | Jan 16, 2017 | Blog, Business, Indie Insider, Interview
Indie Insider Indie Insider Podcast #18 - The Nintendo Switch Panel Play Episode Pause Episode Mute/Unmute Episode Rewind 10 Seconds 1x Fast Forward 30 seconds 00:00 / 53:28 Subscribe Share RSS Feed Share Link Embed Download file | Play in new window | Duration: 53:28...
by Black Shell Media | Jan 15, 2017 | Blog, Business, Game Development, Guest Post, Marketing
This post by Gary Burchell first appeared on the Abandon Ship Dev Blog. Coming up with a name for your Game can be a hard decision. It is something that will be attached to your project forever, and can make a massive impact on how the game is perceived. In...
by Jennifer Mendez | Jan 13, 2017 | Blog, Business, Game Development
The Overly Critical Developer Teddy Lee of Cellar Door Games was recently interviewed by IGN, in a piece called “Independent By Design: Art & Stories Of Indie Game Creation.” In this article, it is explained that Lee has never truly enjoyed a video...
by Jennifer Mendez | Jan 11, 2017 | Blog, Business, Writing
Expectations Too many instances, teenagers and those in their early twenties think it’s somewhat easy to become a video game writer. In the AAA sector, no less. Or, perhaps even better, they know it’s difficult but they have no idea what that term actual...
by Black Shell Media | Jan 9, 2017 | Blog, Business, Game Development, Indie Insider, Interview
Indie Insider Indie Insider Podcast #17 - James Gwertzman, CEO of PlayFab Play Episode Pause Episode Mute/Unmute Episode Rewind 10 Seconds 1x Fast Forward 30 seconds 00:00 / 46:45 Subscribe Share RSS Feed Share Link Embed Download file | Play in new window | Duration:...
by Jennifer Mendez | Jan 8, 2017 | Blog, Business
Slain: Back from Hell. Death’s Gambit. Salt & Sanctuary. These Metroid-style games, better dubbed as Metroidvania, get plenty of attention from players and are always highly anticipated. Despite having dropped off the planet for a while, they eventually made...