by Jennifer Mendez | Nov 18, 2017 | Blog
With a score of 82 from Metacritic, a 4 out of 5 from Trusted Reviews, an 8.5 from Polygon, and a 9 out of 10 from IGN, it’s astonishing to think that Assassin’s Creed Origins has essentially breathed new life to the franchise. And we’re talking rave...
by Jennifer Mendez | Nov 15, 2017 | Blog
The tale is as old as the gaming industry itself, and is completely overplayed: the lack of respectable female roles in games. No, not the character kind – the developer kind. Because, honestly, there’s way more men in development than there are women. And when a...
by Jennifer Mendez | Nov 12, 2017 | Blog
The following article was written by Jackie Boyeston from Mega Cat Studios and BSM’s own Jennifer Mendez. Video games and novels have a long-shared history. In fact, like so many new technologies, it was in science fiction that video games were first...
by Alex Cicala | Nov 8, 2017 | Blog, Game Development, Technology
There are no bones about building a computer for game development. Many indie developers don’t plan on building a computer the first time they start making games. Many use the system they already have, whether it is a outdated low tier Macintosh laptop or a...
by Black Shell Media | Nov 7, 2017 | Blog, Interview
The Anti-Defamation League (ADL) recently ran their Being an Ally game jam in Oakland (and online). We had the chance to interview Brittan Heller, the director of ADL’s Center on Technology and Society, about the game jam. What made you decide to start a game...
by Jennifer Mendez | Nov 5, 2017 | Blog
I’m going to put this bluntly. If you aren’t using YouTube to market your game, you’re doing it wrong. YouTube is currently the best marketing tool in an indie developer’s toolbox. Think I’m exaggerating? Strap in and keep reading, because I’m about to blow your mind....