by Jennifer Mendez | Aug 7, 2017 | Blog, Developer Spotlight
UFO 50, a new collaborative project between Derek Yu, Ojiro Fumuto, Jon Perry, Eirik Suhrke, and Paul Hubans, has been officially announced. It will feature 50 games with familiar 8-bit design and modern game design staples. It popped up weeks ago under the hashtag...
by Black Shell Media | Aug 7, 2017 | Blog, Business, Game Design, Game Development, Indie Insider, Interview, Marketing
Indie Insider Indie Insider #46 - The Road to Play NYC, Week 2 Play Episode Pause Episode Mute/Unmute Episode Rewind 10 Seconds 1x Fast Forward 30 seconds 00:00 / 102:34 Subscribe Share RSS Feed Share Link Embed Download file | Play in new window | Duration: 102:34 |...
by Jennifer Mendez | Aug 5, 2017 | Blog, Marketing
The fastest way to grow your fanbase is to get in front of someone else’s audience. Getting featured on Polygon, a decent review on TouchArcade, or even a mention by GiantBomb can have people flock to your game. Getting the press to pay attention to you is getting...
by Jennifer Mendez | Aug 4, 2017 | Blog, Writing
“A hero ventures forth from the world of common day into a region of supernatural wonder: fabulous forces are there encountered and a decisive victory is won: the hero comes back from this mysterious adventure with the power to bestow boons on [their] fellow man.”...
by Jennifer Mendez | Aug 3, 2017 | Blog
With the ever-increasing numbers of people playing games, there is an increasing number of players who want to start a discussion in relation to those games, and open discussion forums and social platforms make that easier than ever. In a public forum, you have the...