Black Shell Media
  • Raghav Mathur
  • Blog
  • Indie Insider Podcast
  • Resources
Select Page

Maintaining Motivation and Refining Development Processes

by Alex Cicala | Apr 26, 2017 | Blog, Game Development

Keeping up constant motivation when developing games as an indie developer can be one of the hardest tasks you come across. There are endless reasons behind this and you may have to tackle many obstacles and challenges along the way. You could start out small but may...
An Interview with Dan Mitre, EA’s Global Community Manager

An Interview with Dan Mitre, EA’s Global Community Manager

by Raghav Mathur | Apr 25, 2017 | Blog, Interview

I had a chance to talk to Dan Mitre who runs community at EA. He’s a totally awesome dude and it was awesome to meet him. Here are some snippets from our interview! Black Shell Media: How did you get involved in all this? What’s your background in gaming?...

Keeping Players Coming Back to Your Indie Game & Tackling Playtesting

by Daniel Doan | Apr 23, 2017 | Blog, Game Design

Keeping Players Coming Back Retention, retention, retention. Even if it’s just for fifteen minutes or a few hours, retention needs to be encouraged. If you can think of any reason to keep your players coming back, make them. Players usually jump back into a game...

Then and Now: Classic Games vs. Modern Counterparts

by Jennifer Mendez | Apr 22, 2017 | Blog, Game Design

What does this video make you think of? What does it make you feel? If you’re in your mid-twenties to late-thirties, then you probably feel a sense of extreme nostalgia and sadness right about now. Back in the day, games weren’t about social justice,...

5 Key Issues to Look Out for in a Publishing Contract

by Raghav Mathur | Apr 21, 2017 | Blog, Business, Game Development

The number one golden rule of business: Always have a contract. Contracts help clarify business relationships on paper and provide mutual protection for everyone involved. Whether it’s a one-off consulting contract or an ongoing revenue share contract, you should be...
« Older Entries
Next Entries »

Categories

  • Blog
  • Business
  • Developer Spotlight
  • Game Design
  • Game Development
  • Guest Post
  • Indie Insider
  • Interview
  • Marketing
  • Technology
  • Uncategorized
  • Writing

Archives

  • February 2021
  • November 2018
  • October 2018
  • September 2018
  • August 2018
  • July 2018
  • June 2018
  • May 2018
  • April 2018
  • March 2018
  • February 2018
  • January 2018
  • December 2017
  • November 2017
  • October 2017
  • September 2017
  • August 2017
  • July 2017
  • June 2017
  • May 2017
  • April 2017
  • March 2017
  • February 2017
  • January 2017
  • December 2016
  • November 2016
  • October 2016
  • September 2016
  • August 2016
  • July 2016
  • June 2016
  • May 2016
  • April 2016
  • March 2016
  • February 2016
  • January 2016
  • December 2015
  • November 2015
  • October 2015
  • September 2015
  • August 2015
  • July 2015
  • June 2015
  • May 2015
  • April 2015
  • March 2015
  • X
  • RSS
© Black Shell Media. All rights reserved.
We use third parties that use persistent cookies to monitor your use of our website to improve our services. Each third party complies with the GDPR. By clicking the “Okay” button, you give us permission for this activity. You may decline this activity by changing the setting in your browser. View our privacy policy for more details.OkayPrivacy policy