by Rocky Kev | Aug 22, 2016 | Business, Marketing
The fastest way to grow your fanbase is to get in front of someone else’s audience. Getting featured on Polygon, a decent review on TouchArcade, or even a mention by GiantBomb can have people flock to your game. Getting the press to pay attention to you is getting...
by Black Shell Media | Aug 22, 2016 | Blog, Business
This post originally appeared on Nathan Meunier’s blog. Check him out! Making games is amazing. Making games is also absolute hell, which is why I want to take a few moments to give voice to something I’ve often struggled with since I started this crazy...
by Abhinav Narain | Aug 21, 2016 | Blog, Game Development
Inspiration can be a fickle thing. Even if we’re trying to work on that beloved pet project of ours, it’s perfectly natural to run out of steam or motivation at any given time. For anyone out there who may need some help to jumpstart their process (whatever that...
by Katie Conigliaro | Aug 19, 2016 | Blog, Marketing
If I were to ask you which social media platforms you regularly use to reach out to players, what would make the list? Twitter is probably a given, maybe Reddit. But what about Tumblr? A developer blog is an excellent way to find and connect with potential...
by Jennifer Mendez | Aug 18, 2016 | Blog
More developers should be making sandbox games. Yes, that is a very forward statement, but it is also quite beneficial. Players love sandbox games, better known as open-world games, so they sell very well. As developers, the objective is to provide a service—in this...