by Jennifer Mendez | Dec 27, 2016 | Blog, Game Development
Overview 2016 was intense, wasn’t it? Several game released every month of the year, and not just AAA games. In fact, some of the most talked about games this year were indie! We’ve already covered the flops of 2016, but let’s lighten things up this...
by Black Shell Media | Dec 26, 2016 | Blog, Game Development, Indie Insider, Interview
Indie Insider Indie Insider Podcast #16 - Luke Muscat, Creator of Fruit Ninja Play Episode Pause Episode Mute/Unmute Episode Rewind 10 Seconds 1x Fast Forward 30 seconds 00:00 / 57:28 Subscribe Share RSS Feed Share Link Embed Download file | Play in new window |...
by Katie Conigliaro | Dec 1, 2016 | Blog, Game Development
Video games are an art form. And like any other art form, developers could drive themselves mad attempting to erase every flaw in their work. All artists must at some point accept that a project can be finished without being perfect, and focus on simply making the...
by Jennifer Mendez | Sep 7, 2016 | Blog
No Man’s Sky Or One Man’s Lie? It’s a classic case of overhyped games. Before No Man’s Sky’s release, Sony hyped the Hello Games creation up. Players got excited, seeing the amazing trailers. They heard abundant promises, and even went to great lengths to...
by Jennifer Mendez | Aug 6, 2016 | Blog, Game Development
Getting into the gaming industry is hard work. QA, starting from the ground up, furthering your education and building a portfolio full of work you probably saw little to no money for doing are just some of the qualifications. But what about once you’re actually...