by Daniel Doan | Mar 30, 2015 | Blog
1. EXPERIMENTING WITH GRAPHICS While it may get a bit wearisome to see yet another indie showing its retro-chic by using 8-bit graphics, it’s also true that producing those graphics is a great savings. Those savings can be put into other areas of the game, like...
by Daniel Doan | Mar 26, 2015 | Blog
“Ideas represent one tiny percentage of your game. It’s not the core. It’s only a spark—a source of motivation to make you sit down and work in front of your computer.” -Lach, Co-Founder of Berzerk Studio Your game idea is terrible. However,...
by Daniel Doan | Mar 26, 2015 | Blog
Getting your indie game project noticed can be difficult. There is a lot that you need to consider. Which channels should you use? How do you use each channel? Will this journey be worth it? Will anyone even care? To answer the first question, you need to use all of...