On the twenty-seventh episode of Indie Insider, host Logan Schultz sits down with Paul Hellquist, an industry professional who has worked as Lead Designer and Creative Director of BioShock and Borderlands 2, respectively. Since working in the AAA space, however, Paul has gone indie and is currently working with Robot Entertainment. The two chat about how to keep a vision for a game unified throughout a team, how to approach a sequel the correct way, how you can jump into the industry no matter your background (even with a degree in Anthropology), and Paul’s advice for aspiring game makers.
Have thoughts or questions? Want to be on the show? Email us: [email protected].
Indie Insider, presented by Black Shell Media, is the podcast that dives into the independent video game scene by speaking with indie developers, publishers, and industry professionals about their projects, stories, and thoughts on the hottest current topics! Indie Insider airs every Monday on BlackShellMedia.com and podcast hosting sites everywhere.
Black Shell Media is a publishing and marketing firm dedicated to helping independent video game developers reach massive audiences, publish financially successful titles, and turn game development into a career. It’s our mission to help game developers get more of what they want out of a rewarding opportunity in the game industry: more fans and sustainable revenue to keep them moving forward.