Winning Big- An Interview With Tim Conkling, Winner of the 2015 Whippering Cup
Ten teams. Ten games. Ten thousand dollars. One winner. Who will be the one to walk away victorious? If you […]
Ten teams. Ten games. Ten thousand dollars. One winner. Who will be the one to walk away victorious? If you […]
We’ve all been guilty of this: graced by a bundle or seasonal sale, we sit down with the intention of
Most people tend to occasionally get sidetracked while working. Sometimes they get distracted, but other times, they procrastinate instead of
The art of storytelling is often left behind in lieu of better graphics, increasingly difficult mechanics, and character designs. While
Many games get their start as a brilliant idea imagined by a developer or producer. Unfortunately, a brilliant idea is
When you set out to survive as a game developer, there are certain things to take into account. You have
Hashtags are a very powerful tool in the age of viral media. You can turn average consumers into your biggest fans and
I’ve done my fair share of design work over the years both for internal projects and external clients and thought
Playing a lot of single player games through my years has taught me something: playing a game by yourself can
As a child, most of us grow up wanting to create videogames rather than being astronauts or doctors. However somewhere
Game development is a fun and unique experience that combines the best aspects of research, imagination, and art. Working on
If you’re a regular reader of the Black Shell Media blog, or even a newcomer, you’ve probably noticed some patterns
This article was authored by Nicholas Laborde. His game Close Order is available for download on Steam! ——— There’s a
Human decision making is based upon values. A decision to eat breakfast is based upon values, such as enjoying food
How do you handle problems? We all react to stressful moments in our own ways, however not all of them
Creation retains a mysterious and beautiful quality about it. The act of creating fulfills basic human needs as well as
What is the best way to make a game? Once the design for the game and the technical requirements have
Jumping into a project head first can feel overwhelming at times. Today we are going to discuss three tips that
One of the main concerns in the game development world is that as studios focus on using their products to
If you’re a frequent reader, then by now you probably have a pretty decent idea of what working on a