by Jennifer Mendez | Nov 12, 2018 | Blog, Business, Game Design, Game Development
Remember all the bad press Star Wars Battlefront II generated? Their parade got rained on for one simple reason: the studio lacked the respect to take on such a big name project. Here’s what I mean. Cleary their objective was to change things from the first...
by Jennifer Mendez | Nov 5, 2018 | Blog, Business, Game Development
Being in the gaming industry is a bit like playing chess. You have to look at the whole picture, see what your opponent is doing, and decide your next move. If you make the wrong choices, you’re in for a rough, frustrating ride. One that ends with you losing...
by Jennifer Mendez | Oct 29, 2018 | Blog, Game Design, Game Development
Star Wars: The Old Republic. World of Warcraft. Even the controversial Star Wars Battlefront II. Games that are either entirely based around online multiplayer, or that feature a multiplayer mode, are pretty common. But there’s a reason why there are far more...
by Jennifer Mendez | Oct 15, 2018 | Blog, Game Design
Demakes, you know, like Gang Garrison 2, a direct reinvention of Valve’s Team Fortress 2. Games heavily inspired, influenced and dependent on a predecessor, often created on an older platform (or at least made to look that way) by completely different studios,...
by Jennifer Mendez | Oct 8, 2018 | Blog, Business, Marketing
In a day and age where everyone is connected through Facebook, Snapchat, Instagram, and Twitter, it may seem surprising that email is not only still around, but still relevant. Something that began in the 1960s is still around, being used to communicate with business...