Writing 201: Transforming the Tropish Character
It’s months or even years into the game development process and you’re struck with an incredibly haunting realization: your characters […]
It’s months or even years into the game development process and you’re struck with an incredibly haunting realization: your characters […]
It wouldn’t be far fetched to assume that most people who have played video games have at one point, played
Have you ever stopped to sit down and think, “What kind of music am I going to put into my
Enemies lurked all around. I knew I had to be quick and observant. I was all alone and I only
Bowser. Ganondorf. Kefka. Andross. We’ve grown to love and/or hate these iconic villains who tend toward the puppy-kicking end of
Unfortunately, many franchises less than gracefully handled the single biggest evolution in modern game design; the introduction of 3D gameplay.
The year was 1996, I just turned on my grandmother’s Sega Genesis and popped in a cartridge labelled Sonic the
The drop ship opens its hold and our hero, clad in a full body suit of high-tech armor strolls out,
Find a style and stick with it Whenever games are looked back upon for their visuals, there’s usually a single
In the real world conflict lingers around us like a bad odor. Everything we do results in a form of
One of the biggest problems for many single player games is that the plot of the game doesn’t quite feel
Over the past few years, “open world” games have become more of a standard go to for developers who want
Wait, What? “Ludonarrative dissonance” is a fancy term for the gameplay not matching a game’s narrative. To use an example,
Controllers are undeniably one of the core components of designing a video game experience. The controller is the tool that
Roguelites are rather unfortunately some of the hardest games to design effectively and intelligently. However, with these three steps, you
When the topic of character design eventually arises during development, most writers for visual mediums will begin to construct the
We’ve all been guilty of this: graced by a bundle or seasonal sale, we sit down with the intention of
The art of storytelling is often left behind in lieu of better graphics, increasingly difficult mechanics, and character designs. While
When you set out to survive as a game developer, there are certain things to take into account. You have
Designing a game that is able to pay for itself and then some is a challenge that many developers face;