The 3 Pillars Of Designing An Engaging Roguelite
Roguelites are rather unfortunately some of the hardest games to design effectively and intelligently. However, with these three steps, you […]
Roguelites are rather unfortunately some of the hardest games to design effectively and intelligently. However, with these three steps, you […]
Most people tend to occasionally get sidetracked while working. Sometimes they get distracted, but other times, they procrastinate instead of
The art of storytelling is often left behind in lieu of better graphics, increasingly difficult mechanics, and character designs. While
Let me first introduce myself; my name is Joe and I am a current game design student. The following advice
“Land of the free”, “home of the brave”, “we the people”, are all terms used to describe the country of
One of the main concerns in the game development world is that as studios focus on using their products to
If you’re a frequent reader, then by now you probably have a pretty decent idea of what working on a
Advertising a game can be a difficult these days, because you tend to use many of the poorly written guidelines
Our mind plays a lot of tricks on us. Our subconscious seeps through the cracks of our mind and can
Analysis can make you a mighty game developer. Of course there are other aspects that go into development but being
Games are art. No, wait, let me quickly qualify that! Games, can, be art. If a game designer chooses to
I like stealth games, even though I’m horrible at them. It’s frustrating, but I still have fun — despite how