by Jennifer Mendez | Jun 17, 2017 | Blog, Marketing
If you love watching Twitch streaming, it’s likely you’ve already heard of PlayerUnknown’s Battlegrounds. Bluehole Inc.’s massively-multiplayer online survival game has gotten a lot of traction: the game regularly racks up tens of thousands of viewers at any one...
by Jennifer Mendez | Jun 12, 2017 | Blog, Marketing
If you want your game to get covered by journalists, bloggers, and influencers, having a solid and effective press kit is absolutely necessary. Whether it’s AAA titles like Prey or indie titles like Nuclear Throne, games that want to stir up a lot of attention from...
by Jennifer Mendez | Jun 9, 2017 | Blog, Business, Marketing
The biggest problem game developers face today is the issue of discovery. Roughly 500 games launched per day on iOS in 2014. And last year, 4,207 games launched on Steam. With hundreds of free-to-play games, digital downloads, online offerings, social media accounts,...
by Jennifer Mendez | Jun 5, 2017 | Blog, Marketing
In a day and age where new titles hit the market on a daily basis, being able to stand out from the crowd is super important. In 2016, 4,207 games launched on Steam. Steam doesn’t let you launch games on weekends, so that’s approximately 16 games per day. How do you...
by Jennifer Mendez | Jun 2, 2017 | Blog, Marketing
Founded in September of 1889 by Fusajiro Yamauchi, Nintendo didn’t always make video games. They began, of all things, producing handmade playing cards in Japan. Over the years, they’d tried it all from providing cab services to managing love hotels. With...
by Black Shell Media | May 29, 2017 | Blog, Indie Insider, Interview, Marketing
Indie Insider Indie Insider #36 - Timo Verschueren, nevaly Play Episode Pause Episode Mute/Unmute Episode Rewind 10 Seconds 1x Fast Forward 30 seconds 00:00 / 44:48 Subscribe Share RSS Feed Share Link Embed Download file | Play in new window | Duration: 44:48 |...