Blood, Sweat, Tears, & Cash: The Hidden Costs of Game Development
In my experience in book publishing, I’ve come across a number of would-be writers who were either too impatient to […]
In my experience in book publishing, I’ve come across a number of would-be writers who were either too impatient to […]
In every experience, there is a lesson to be learnt, and nowhere is this more true than when one decides
Story is often one of the last things that gets considered when prototyping out a new game. We may have
For many game developers, the holy grail of game design is a player experience with branching storylines, where every action
[Warning: Contains Spoilers for Assassin’s Creed 2/Brotherhood/Revelations] As a fan, I feel that I was somewhat betrayed by the developer of
Today we leave the minimal dialogue discussed in Part One that was used to create a meaningful narrative and instead take a
Meet Dave. Dave has created an amazing game that he knows players are going to love. He is ready to put it
One question that indie developers commonly ask is “how do I come up with a narrative for my game?” Many
This one simple trick will make it a snap to publish bad writing! Editors hate it (though without it they’d
The first few hundred thousand hurdles of game development have been conquered and our game is out for early access!
Lots of writers love spinning yarns, weaving words, and waxing poetic. Many of us are guilty for being given a
It’s months or even years into the game development process and you’re struck with an incredibly haunting realization: your characters
Bowser. Ganondorf. Kefka. Andross. We’ve grown to love and/or hate these iconic villains who tend toward the puppy-kicking end of
One of the biggest problems for many single player games is that the plot of the game doesn’t quite feel
The art of storytelling is often left behind in lieu of better graphics, increasingly difficult mechanics, and character designs. While
Many times, I find myself unimpressed by a game’s faulty plot. I end up feeling disconnected, uninterested and generally disappointed