by Jerrod Bacon | Aug 30, 2017 | Game Design, Writing
There you are, sitting at your work space and staring blankly into the abyss that is a blank page. You’re here because you want to make a game—had that inspiration bug bite you—but now that you have cleared your schedule, maybe cleaned up your area, but the well is...
by Jennifer Mendez | Aug 23, 2017 | Blog, Writing
Storytelling is one of those things players don’t have any expectations of until something doesn’t meet their standards. All of a sudden, the narrative is a little off, the story doesn’t seem to align properly, or worse: there isn’t a story at all. Oops. While there...
by Jennifer Mendez | Aug 4, 2017 | Blog, Writing
“A hero ventures forth from the world of common day into a region of supernatural wonder: fabulous forces are there encountered and a decisive victory is won: the hero comes back from this mysterious adventure with the power to bestow boons on [their] fellow man.”...
by Black Shell Media | Apr 10, 2017 | Blog, Game Design, Game Development, Indie Insider, Interview
Indie Insider Indie Insider - The Game Writing Panel Play Episode Pause Episode Mute/Unmute Episode Rewind 10 Seconds 1x Fast Forward 30 seconds 00:00 / 93:53 Subscribe Share RSS Feed Share Link Embed Download file | Play in new window | Duration: 93:53 | Recorded on...
by Jennifer Mendez | Mar 31, 2017 | Blog, Game Design, Game Development
Weak Points Don’t Always Lead to Doom People have been talking about Horizon: Zero Dawn since it first got announced at E3 2016. And once it released on February 28, it didn’t disappoint. Guerrilla Games mastered the art of mixing genres and elements,...