Modern Storytelling Gone Wrong: 3 Big Fails
Storytelling is one of those things players don’t have any expectations of until something doesn’t meet their standards. All of a […]
Storytelling is one of those things players don’t have any expectations of until something doesn’t meet their standards. All of a […]
It’s been a long time coming. It had to happen: the day that Blizzard released something that makes players resubscribe
Guess who had a really bad day today? That’s right: between Sony’s press conference, and Apple’s iPhone 7 announcement, Microsoft
No Man’s Sky Or One Man’s Lie? It’s a classic case of overhyped games. Before No Man’s Sky’s release, Sony
From Assassin’s Creed to Sly Cooper, there’s a lot to talk about when it comes to new movies being adapted
When speaking to a player—a non-developer—recently I was told, “I don’t understand why anyone would get out of development. Making
[et_pb_section admin_label=”section”] [et_pb_row admin_label=”row”] [et_pb_column type=”4_4″] [et_pb_text admin_label=”Text”] Over the years with choices in game development, we learn what works
If you don’t know what a ‘Game Jam’ is, than this article will be a huge eye opener and hopefully
We love classifying ourselves. Thousands of personality quizzes exist on the internet, inviting us to figure out what our preferences
This post originally appeared on Nathan Meunier’s blog. Check him out! Making games is amazing. Making games is also absolute
More developers should be making sandbox games. Yes, that is a very forward statement, but it is also quite beneficial.
With the recent No Man’s Sky leak, the gaming community has been torn asunder. Is it moral for a fan/player to
Overview The tale is as old as the gaming industry itself, and is completely overplayed: the lack of respectable female
Getting into the gaming industry is hard work. QA, starting from the ground up, furthering your education and building a
Back when video games were just getting truly started, there was only one way for the average person to play
Last week in Part 1 we learned about the using simple mechanics and about various level design concepts from the
After more than a dozen titles from the Super Mario franchise, it is clear that Nintendo has perfected their formula. There
How many of you aspiring game developers hate creating characters, either playable or not? I myself was guilty of jotting
I Was Just Three Dev Cycles From Retirement! It’s easy to blame it on age and the act of growing
It’s a strong possibility that you might be tired of hearing about Pokémon GO. It’s pretty much everywhere. You go