Game Design 101: The Nagging Nancy
After a player gets through button smashing their way through the start screen and intro video of the game, the […]
After a player gets through button smashing their way through the start screen and intro video of the game, the […]
This article was authored by Nicholas Laborde. His game Close Order is available for download on Steam! ——— There’s a
Human decision making is based upon values. A decision to eat breakfast is based upon values, such as enjoying food
How fast should your plot points flow? What is the perfect balance of action and rest? These questions are all
One of the main concerns in the game development world is that as studios focus on using their products to
With games being on the rise and becoming more the norm of society we are seeing more game types. From
Games and ideas in general can either be popular or unpopular. But it can be hard to determine what makes
If there were a big book of rules of game development, play testing would be in the top 3. Play
Advertising a game can be a difficult these days, because you tend to use many of the poorly written guidelines
Our mind plays a lot of tricks on us. Our subconscious seeps through the cracks of our mind and can
Depending on who you ask, some will say that videogames are becoming more and more streamlined to accommodate larger audiences.
Analysis can make you a mighty game developer. Of course there are other aspects that go into development but being
Designing games is hard. This is a fact I’m sure we’ve all come to learn and recognize. Games, especially single
As Mystery Science Theater 2000 says, “If you’re wondering how he eats and breathes, and other science facts, Just repeat
What do people look for in a good story? That question continues to elude even the best of artists. Some
As a game developer, it’s very important to always try and build up brand awareness and recognition. This not only
Becoming a successful indie developer isn’t something that will happen overnight, instead it requires hard work and creating something that
Bigger is not always better. Everyone wants to make a good game, and sometimes that desire can get a little
Indie game publishing is a really fascinating scene. Compared to Triple-A publishing, there’s a lot of uncharted territory. Indie games
In the age we live in, anyone can be an artist. Anyone could write the next best selling book, film