What You Can Learn From Nintendo’s 90s Marketing Campaign
Founded in September of 1889 by Fusajiro Yamauchi, Nintendo didn’t always make video games. They began, of all things, producing […]
Founded in September of 1889 by Fusajiro Yamauchi, Nintendo didn’t always make video games. They began, of all things, producing […]
This week’s guest: Timo Verschueren from nevaly, a startup focused on connecting game developers and publishers with online and
What is good marketing? The Business Dictionary calls it “the management process through which goods and services move from concept
There’s nothing better than finishing up game development and getting ready to launch. All of the tweeting, extensive blogging, and
As the Content Marketing Specialist here at Black Shell, I deal with community on a daily basis. A huge part
It’s astonishing how many game developers have no idea when to send Steam Keys out. Some send them before the
So you’re going to a game convention. Fantastic, that’s a great way to meet new people! Oh, but wait .
Mobile app analytics are a key part of what is needed to improve many aspects related to your games on
Unless you’re a game scriptwriter or narrative designer, chances are that writing doesn’t come to mind often. However, it plays
Consider the following scenario: you’re working on a game, and it’s going to take a while. You’ve already launched a
As the gaming industry expands, the amount of developers crop up and the amount of games made increase making exposure
I’ve been thinking a lot recently about market research, and how I, as a game producer, can use data available
More Social Media Marketing? You’re already using Twitter—and probably Facebook. Why would you even consider adding Snapchat and Instagram to
Photography is a wondrous activity that many people do in the present day and have done throughout history. We see it practiced
If you’re an indie developer, chances are you’re trying to share a game—or a few—with the world. You spend hours
There are a few things to consider when you set out to build a strong group or community of beta
On the twenty-third episode of Indie Insider, host Logan Schultz sits down with Danny Baranowsky, composer of the soundtracks
The independent developer community is under many pressures as it is, and Valve may have plans to unintentionally make it worse.
The best salespeople are well versed in the art of buyer psychology. With some tried-and-true tactics, they can convince you
This article by Gary Burchell first appeared on the Abandon Ship game dev blog. In this post we’re going