Catching the Worm: When to Take the Early Release Shot
There’s no doubt that no matter whether you play Pokémon Go or don’t, you’ve probably heard all the accolades and […]
There’s no doubt that no matter whether you play Pokémon Go or don’t, you’ve probably heard all the accolades and […]
From Assassin’s Creed to Sly Cooper, there’s a lot to talk about when it comes to new movies being adapted
[et_pb_section admin_label=”section”] [et_pb_row admin_label=”row”] [et_pb_column type=”4_4″] [et_pb_text admin_label=”Text”] Over the years with choices in game development, we learn what works
If you don’t know what a ‘Game Jam’ is, than this article will be a huge eye opener and hopefully
Inspiration can be a fickle thing. Even if we’re trying to work on that beloved pet project of ours, it’s
Dynamic music is a golden ticket to immersion. It takes the immersion of audio to a new level—one in which
We don’t live in a perfect world, and some video games remind us of this with some very questionable design
Gaming is rife with ideas, technology, and stories, but sometimes even unintentional flaws are the basis for new features or
In the ever growing internet age it is becoming more and more common for people living hundreds, even thousands of
Getting into the gaming industry is hard work. QA, starting from the ground up, furthering your education and building a
From designing activity books and paper dolls to designing games, Camila Gormaz has come a long way. Her new project,
The last ten years in game development have been quite the rollercoaster with the constant update to game engines, the ever-growing
It’s a strong possibility that you might be tired of hearing about Pokémon GO. It’s pretty much everywhere. You go
Every game developer’s dream is to create a game that is able to survive the test of time. Having a
Meet Dave. Dave has created an amazing game that he knows players are going to love. He is ready to put it
Here’s the understatement of the year: being a game developer isn’t for the faint of heart. You have to work
Twitter. A simple concept of uniting businesses, bloggers, writers, game developers, artists and more has proven fruitful. Why is that?
This is a cross post from the critically acclaimed author, developer and creator Nathan Meunier. Thanks Nathan! Inspiration for your game dev
Playdead, the indie developers behind the critically acclaimed Limbo, released Inside, their second game, at the end of last month. And
The number of choice-based games has skyrocketed in the last few years, perhaps owing their new space in the mainstream