From a “Proper Job” to Indie – Part 3: Early Stage Game Dev
This post by Gary Burchell originally appeared on the Abandon Ship game blog. “From a ‘Proper Job’ to Indie” is […]
This post by Gary Burchell originally appeared on the Abandon Ship game blog. “From a ‘Proper Job’ to Indie” is […]
While money won’t solve all of your problems, it sure cuts down on a lot of them! Problems such as:
This post by Gary Burchell originally appeared on the Abandon Ship game blog. “From a ‘Proper Job’ to Indie” is
This post by Gary Burchell originally appeared on the Abandon Ship game blog. “From a ‘Proper Job’ to Indie” is
Guest post by Natalia Kushnir There are roughly 1.2-1.3M gaming apps available on the app store but out of that over
On the second episode of Indie Insider, host Logan Schultz sits down with Kevin Carthew, Creative Director of indie
They say that 90% of startups fail in the first year. Well, for the second year in a row, I am
The fastest way to grow your fanbase is to get in front of someone else’s audience. Getting featured on Polygon,
This post originally appeared on Nathan Meunier’s blog. Check him out! Making games is amazing. Making games is also absolute
In the ever growing internet age it is becoming more and more common for people living hundreds, even thousands of
As any business MBA with an MBA in business will tell you, company morale and a comfortable office atmosphere are
E3 has been good to developers and gamers this year, hasn’t it? We saw new technology, new games, cross-play, tournaments,
This topic seems like common sense, doesn’t it? We’ve all heard of the nightmare stories where people get fired due
Special thanks to Pascal Luban for letting us share his awesome LinkedIn post here! Recent freemium games including Clash Royal
This post first appeared on Andrii Vintsevych’s blog. Thanks Andrii for letting us share it! This video inspired me to
This post first appeared on the Engage Pixel blog. Thanks James for letting us cross-post! I’ve been read a few
GDC. E3. PAX. IndieCade. GaymerX. Indie Arcade. Comic Con. Whippering Cup. Playcrafting Expo. MomoCon. I could go on and on
The word ‘niche’ tends to have a negative connotation in the indie game world. Niche marketing calls for going after
Overview Lately, it seems like we as an industry have forgotten what it means to have deadlines. When we get
— The following article was contributed by Zachary Strebeck, Attorney at Law– Marketing. It’s an indie developer’s worst nightmare…