How Indie Developers Combat Oppression
Today’s guest post is by Heather Ware of Mega Cat Studios. For a lot of people, the gaming community […]
Today’s guest post is by Heather Ware of Mega Cat Studios. For a lot of people, the gaming community […]
Below is an excerpted collection of game development tips from Daniel Doan, Co-Founder of Black Shell Media. Enjoy! How
Below is an excerpted collection of game development tips from Daniel Doan, Co-Founder of Black Shell Media. Enjoy! How
This guest post by Nicholas Laborde of Raconteur Games originally appeared on Gamasutra. Community. This is the word that
On the fifteenth episode of Indie Insider, host Logan Schultz sits down with Richard Bartle, Co-Creator of M.U.D. and
On the fourteenth episode of Indie Insider, host Logan Schultz sits down with Jason Della Rocca, Co-Founder of Execution
We just launched Dungeon Souls, our most popular title, out of Early Access last Friday (12/02/2016). By the middle of
On the lucky thirteenth episode of Indie Insider, host Logan Schultz sits down with Mark Soderwall, the founder of
Think about the last time you bought a game. How did you go about it? You probably didn’t go from
It’s Thanksgiving here in the United States, and we’re all extremely thankful to all of you for listening to
When I started working with Daniel on SanctuaryRPG, I had no idea what I was in for as an indie
The marketing story is the ‘meta-story’ behind the product; it’s the story of how the product came to be. In
There is a distinct “news beat” that game companies follow for their launch, and once you notice these beats, you’ll
This post is Part 3 of a three-part series outlining how to network at a gaming convention. In Part 1,
This article is Part 2 a 3-part series on networking at a convention. Check out Part 1 to discover what to do before a
Last year’s Game Developers Conference had 26,000 industry professionals under one roof. That’s a heck of a lot of networking
Nonprofit organizations have been well known to be powerful forces for good in society, and gaming nonprofits are no exception.
If you asked a thousand random gamers what they thought the biggest gaming buzzword of the last few years was,
This post by Gary Burchell originally appeared on the Abandon Ship game blog. “From a ‘Proper Job’ to Indie” is
Seeing numbers like Pokemon Go’s 100 million downloads can make you feel like you can easily get a slice of that