A Developer’s Ideas Can be Critiqued but not Changed by Force
To many people, developing a video game is the same as creating art. No one would go up to Edvard […]
To many people, developing a video game is the same as creating art. No one would go up to Edvard […]
Beyond a developers knowledge in code or their skill with designing characters or creating stories, a developer still requires software
It’s Thanksgiving here in the United States, and we’re all extremely thankful to all of you for listening to
There are two types of gamers in the world—those who love management games and those who hate them. Those of
Story is often one of the last things that gets considered when prototyping out a new game. We may have
This post by Gary Burchell originally appeared on the Abandon Ship game blog. “From a ‘Proper Job’ to Indie” is
Anyone who’s played the recently-popular mobile dating game Mystic Messenger knows its main MO for setting itself apart is by
Have you ever considered designing a gamified system? Many thought leaders across various industries are beginning to appreciate the impact
When I started working with Daniel on SanctuaryRPG, I had no idea what I was in for as an indie
On the tenth episode of Indie Insider (Hooray for 10 episodes!), host Logan Schultz sits down with Hans van
Below is an excerpted collection of game development tips from Daniel Doan, Co-Founder of Black Shell Media. Enjoy! How
RPG Maker is a toolkit that allows developers, whether professional or amateur, to create elaborate role playing games. It’s a similar
Maintaining a good balance of challenge for players may be one of the toughest tasks on a developer’s plate. A
(All images in this article are official concept art assets to the game and were obtained from the official website
Ask anyone who enjoys multiplayer games, and you’ll likely find that they’ve had a stint at some point with Ragnarok
In modern game development, it is very important to manage the versions of your game. It can also be called
On the ninth episode of Indie Insider, host Logan Schultz sits down with none other than David Brevik, best
Below is an excerpted collection of game development tips from Daniel Doan, Co-Founder of Black Shell Media. Enjoy! Breaking
The year is 2006. Five years after the game-changing release of Grand Theft Auto III, there came a brand new
Unity is a cross platform game engine used to develop video games for PCs, mobile devices, consoles, and websites. It