Binaural Simulation: How It Benefits Your Game
There are various elements that make up the player experience within video games. Visuals, story, level design, and audio all […]
There are various elements that make up the player experience within video games. Visuals, story, level design, and audio all […]
Recently, I started playing Final Fantasy XIV: A Realm Reborn after years of a personal grudge against Massively Multiple Online
(All images in this article are official concept art assets to the game and were obtained from the official website
The marketing story is the ‘meta-story’ behind the product; it’s the story of how the product came to be. In
Today we leave the minimal dialogue discussed in Part One that was used to create a meaningful narrative and instead take a
“The Last of Us” – 2013 (Image Source) In Part One of our discussion, we identified that the secret to
World-building and interactivity were meant for each other. The fact that the audience has control over the outcome of a
Everybody knows about big AAA games, with stories befitting a box office motion picture: Telltale’s The Walking Dead for example, or
“Journey” – 2012 (Image Source) The world of fiction writing is diverse—stories, today, are being told in a plethora
In the beginning stages of development, you may find this question rattling around in your mind – is your game