Are Demakes Going to Increase in Popularity, or Fall out of Style?
Demakes, you know, like Gang Garrison 2, a direct reinvention of Valve’s Team Fortress 2. Games heavily inspired, influenced and […]
Demakes, you know, like Gang Garrison 2, a direct reinvention of Valve’s Team Fortress 2. Games heavily inspired, influenced and […]
The biggest problem game developers face today is the issue of discovery. Roughly 500 games launched per day on iOS
This week’s guest: David Sirlin, founder of Sirlin Games and creator of Fantasy Strike. Topics discussed: How the competitive
On the ninth episode of Indie Insider, host Logan Schultz sits down with none other than David Brevik, best
If you don’t know what a ‘Game Jam’ is, than this article will be a huge eye opener and hopefully
This post first appeared on the Pixel Paton blog! Thanks to Terry Paton for letting us cross-post. My name is Terry
This post first appeared on the Gingear Studio blog! Why I Quit my Dream Job at Ubisoft Back in 2005,
The word ‘niche’ tends to have a negative connotation in the indie game world. Niche marketing calls for going after
Figuring out the right price for your game can be difficult. There’s so much that may influence your decision: the
“Land of the free”, “home of the brave”, “we the people”, are all terms used to describe the country of
If you’re a frequent reader, then by now you probably have a pretty decent idea of what working on a
While there might be many things that lead up to the creation of a solid, widely sought after game, the
There are many methods to promote your game in the online world, but nothing seems to be better than performing
This article is adapted from a Gamasutra article written by Nicholas Laborde. My name is Nicholas Laborde, and I am
The term “indie game” is associated to some with hipsters and bleak art games, but often they are wonderfully imaginative,