Indie Insider Podcast #9 – David Brevik and Graybeard Games
On the ninth episode of Indie Insider, host Logan Schultz sits down with none other than David Brevik, best […]
On the ninth episode of Indie Insider, host Logan Schultz sits down with none other than David Brevik, best […]
Nonprofit organizations have been well known to be powerful forces for good in society, and gaming nonprofits are no exception.
We’re working with Jeremy Jones and his team at Feudant Interactive to promote their new game, Sky Trader. Check it
Building a career is hard enough, but building one in game development? Good luck! You’ll definitely need it, along with
The most important thing, contrary to popular belief, is that Denuvo isn’t a newly developed, modern ‘uber-protection’ method for PC
I Was Just Three Dev Cycles From Retirement! It’s easy to blame it on age and the act of growing
When you go to a conference, like the GDC, or especially E3, you’ll quickly notice how triple A is the
This one simple trick will make it a snap to publish bad writing! Editors hate it (though without it they’d
Getting your game through Steam’s Greenlight system is a difficult task. It is something that you need to build a
When you get started in game design and dive right in, it can be a really fun and rewarding experience.
So your game is coming along nicely and you are just about ready to start showing it off to the
So you have arrived at your idea for the game you want to create. You have things written down all
Figuring out the right price for your game can be difficult. There’s so much that may influence your decision: the
This past week I had the pleasure of interviewing Matt Kazan who is an artist at Ubisoft Toronto as well
The Oculus Rift and virtual reality has been gathering an ever increasing amount of buzz going into this year. Now
A skill that is often lost on developers these days is how to interact with their fan base. There are
Over the past few years, “open world” games have become more of a standard go to for developers who want
As a games reviewer I receive literally hundreds of press releases from many different studios a week asking for me
Being able to network effectively and build long-lasting, solid relationships can be invaluable, especially as an indie game developer. Having
The product is so good, it’ll sell itself. That’s “organic growth.” Reality check: Your product––be it a game, an app or a